About

Moashoo develops and operates Rail Planet.

Rail Planet is our original browser-based 3D exploration and combat game. We build the engine, map profiles, movement, vehicles, rails, destructible environments, combat systems, packaging, and official guides.

An original game project

Moashoo owns and directly develops Rail Planet. All 17 map choices are integrated into one original browser-based 3D game at moashoo.com, with map-specific profiles and a shared runtime.

Browser technology & Architecture

Rail Planet is engineered using modern web standards: HTML5, JavaScript, WebGL, and Three.js (r128). An optimized Web Worker pipeline handles dual-LOD voxel geometry and real-time collision calculation off the main UI thread.

Proprietary Systems We Build

Our in-house engine includes voxel terrain generation across 17 distinct biomes, structural integrity and cascading destruction physics, dynamic relative-height rail construction, multi-tier aerial and vehicle movement, close-combat grab/throw mechanics, and local LAN multiplayer synchronization.

Open-Source & Asset Attribution

We build upon open-source technologies including Three.js (r128, MIT License) for scene graph rendering, fflate (MIT License) for asset decompression, and Google Fonts (OFL / Apache 2.0). The procedural map generation algorithms, voxel object definitions, gameplay audio mixing, and editorial guide contents are developed by the Moashoo team.

Development, Testing & Verification

We maintain automated build contracts, inspect memory performance on mobile and desktop web browsers, capture live gameplay frames, and publish updates only after comprehensive functional and security checks pass.